Associate ProfessorWilliam Raffe
Associate Professor Emerging Technologies
Faculty of Science Engineering and Built Environment/School of Information Technology
Orcid identifier0000-0001-5310-0943 (opens in a new tab)
- Associate Professor Emerging TechnologiesFaculty of Science Engineering and Built Environment/School of Information Technology
- +61 3 925 17025 (Work)
- Melbourne Burwood Campus, 221 Burwood Highway, Burwood, Victoria 3125
BIO
Associate Professor William Raffe has over a decade of experience in teaching and researching real-time visualisation technologies, games production pipelines, and mixed reality systems and experiences. He combines these areas with his keen interest in both human-computer interaction design and machine learning algorithms to push the state of the art in intelligent user-centric 3D visualisation tools, including collaborative computational creativity, agent decision making in virtual environments, and personalised procedural content generation. He also applies these skillsets to create digital experiences for social good, such as digital twins and serious games for health and education.
William has been a chief investigator on projects in these areas amounting to over $1.2 million dollars, including ARC Linkages, NHMRC grants, and direct funding from multi-national industry partners. He was previously a Director of the UTS Games Studio research lab (2017-2023) and has over 40 publications in international conferences and journals in the fields of games, human-computer interaction design, and machine learning. He has also been the Chair, Co-Chair, and Treasurer of nine domestic and international conferences.
William is highly skilled in designing, implementing, and delivering high quality educational programs. He is currently the Academic Director of Progress and Integrity for the School of Information Technology at Deakin. He was previously the Deputy Head of School (Teaching and Learning) (2022-2023) and Associate Responsible Academic Officer (Teaching and Learning) (2021-2022) of the School of Computer Science at the University of Technology Sydney. Prior to this, he was the Course Director of the UTS Bachelor of Games Development (2017-2022). During this time, he undertook numerous internal and industry-based accreditations and has twice acted as an external reviewer for TEQSA accreditations.
William has been a chief investigator on projects in these areas amounting to over $1.2 million dollars, including ARC Linkages, NHMRC grants, and direct funding from multi-national industry partners. He was previously a Director of the UTS Games Studio research lab (2017-2023) and has over 40 publications in international conferences and journals in the fields of games, human-computer interaction design, and machine learning. He has also been the Chair, Co-Chair, and Treasurer of nine domestic and international conferences.
William is highly skilled in designing, implementing, and delivering high quality educational programs. He is currently the Academic Director of Progress and Integrity for the School of Information Technology at Deakin. He was previously the Deputy Head of School (Teaching and Learning) (2022-2023) and Associate Responsible Academic Officer (Teaching and Learning) (2021-2022) of the School of Computer Science at the University of Technology Sydney. Prior to this, he was the Course Director of the UTS Bachelor of Games Development (2017-2022). During this time, he undertook numerous internal and industry-based accreditations and has twice acted as an external reviewer for TEQSA accreditations.
DEAKIN UNIVERSITY CURRENT APPOINTMENT
- Associate Professor Emerging TechnologiesDeakin University, School of Information Technology
ACADEMIC POSITIONS
- Associate ProfessorUniversity of Technology Sydney, School of Computer Science, Sydney, Australia1 Nov 2022 - 30 Jun 2023
- Senior LecturerUniversity of Technology Sydney, School of Computer Science, Sydney, Australia16 Jan 2017 - 1 Nov 2022
- Research FellowRMIT University, School of Computing Technologies, Melbourne, Australia5 May 2014 - 30 Dec 2016
DEGREES
- Doctor of PhilosophyRMIT University
FIELDS OF RESEARCH
- Graphics, augmented reality and games
- Artificial intelligence
- Human-centred computing
AVAILABILITY FOR SUPERVISION
- Masters by Research and PhD supervision
AREA/FACULTY
- Faculty of Science Engineering and Built Environment
DEPARTMENT/SCHOOL/INSTITUTE/DISCIPLINE
- School of Information Technology